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Posts Tagged ‘visual’

Tag: visual

Agent of Love – Available now on Apple, Google and Steam!!! Play as a detective. Live life as a woman

Tag: visual

This tutorial covers how to influence the sounds and music in Anomalies through the various parameters. The parameters in Anomalies are all describing the visual effects they have, but they also have an important influence on the sounds as well. By following this tutorial, the user will gain an understanding on how these parameters influence the music produced by the game

Tag: visual

A survival, multiplayer game on sky islands with an infinite world like Minecraft but without blocks! Everything is destructible!

Tag: visual

In which several videos for A Door to the Mists are made or worked on; all of these have a (largely) common end-screen; the approach to autosaves is reconsidered; quitting-saves are split from autosaves; a number of bug-fixes and touch-ups are made; the “Wandering Visual Novel” project gets an “environment building” tile-editor-and-gameplay video; and Night River gets some Let's Plays!

Tag: visual

We're nearing our first Asteroid backer weekend! That means everyone who backed the game at the Asteroid reward Tier will be granted access from July 26th – 29th. If you backed via the Kickstarter campaign, IndieGoGo, or the Infinity Battlescape Game site, you will be eligible to participate!

Tag: visual

Over the last couple of months, we added a lot of exciting features to our visual novel, Crimson Spires.

Tag: visual

When I mention Roadwarden in my Facebook posts or on Twitter, I usually struggle describing it.

Tag: visual

Welcome to the first entry in the series of devlogs focused on Roadwarden, an interactive fiction in which you explore and change a hostile, grim realm. It’s a fantasy game, it’s an RPG, a Visual Novel, an adventure game with occasional text parsers..

Tag: visual

A heartbreaking slice-of-life visual novel called Ochiba, inspired by the likes of Clannad and Katawa Shoujo.

Tag: visual

v.1.0.3 update will do a little visual updates, I want to show you one of our work.