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Posts Tagged ‘video’

Tag: video

Here is our second devlog/update video. We have one more video that we will post here. After that you can expect a consistent flow of one update, every other week.

Tag: video

In this video you can see Amelia's floral dress.

Tag: video

Stellar Sphere is almost ready to be released, and we are working hard to polish the game completely. We're confident from day one the game will bring a lot of action to the players. But of course we'll be adding new features in the future, including two new scenarios for free with a maximum time of two months after release.

Tag: video

Episode 2 of the art and design behind “Bloom: Memories”. This video series will dive into everything that went into the making of the game….and the pretty unusual journey it has been to get it done.

Tag: video

UE4 Klian's Gore System: Video Demonstration (v0.1.0) video is out!

Tag: video

For this new diary of devs of the biomes update of Reliefs, I try a new format, the video.

Tag: video

Element: Space is a turn-based tactical squad RPG set two-hundred years in the future. You will lead your crew into battle in order to save humanity from extinction!Travel to the far reaches of spaces, recruit allies, gather You hold the fate of the Galaxy in your hands. Good luck, Captain!

Tag: video

In this video update we want to show you the new terrain generation in cubic voxel style.

Tag: video

Well in this video, I cover a bunch of little things, and one kind of big thing. I finally added the ability to see and sort the station cargo while viewing the market, refinery, fabricator and garage. This is a huge leap in station functionality, as you no longer have to drag items into your ship's cargo bay before you use the item at the station.

Tag: video

In this video, I cover pretty much everything dealing with ship drones.

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