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Posts Tagged ‘the-community’

Roguelike WOODPUNK next Update: New weapon creation system

In this week's IndieDB article we speak about the changes we're preparing for the next big update, and how the community helped us change the weapon creation system

DASH Alpha Is Closed: How Did It All Go?

In this article lead developer Jake from the DASH dev team takes a look at how the alpha build ended up and what worked and what didn't. There is some advice on building a creative game, the community and marketing the game simultaneously…

Heroes Ravage – Alpha Test Sign Up

Pixel Dinos are happy to announce that the alpha registration for Heroes Ravage is now open! There is also a new trailer that comes with this announcement based on the community feedback.

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