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Posts Tagged ‘past’

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A look at some of the new weapon parts added to Truck the System in the past couple of weeks.

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Devlog video showing the progress made on Fates of Ort in the past week.

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In this episode, I cover some of the new MERC stuff I have playing with over the past week. I have revamped the FLEET panel so that you can easily get an overview of all your mercenaries.

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This past month we've made a lot of progress with the game's main story campaign and overall feel of the game.

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Welcome back to our Developer Blog. Today we are going to talk about a feature we have worked on the past 3 weeks and have just completed.

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Doombringer had it's first Youtube stream where we showed off the in game progress that has been done during the past year of development.

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An overlook of some new features we've been working on over the past few months. We're also preparing to run our final phase of Beta testing through Steam, and we will be offering out Beta Keys in the near future.

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This is a blog about the Art work evolution for the game “Something Ate My Alien”, and the work that has been done over the past 2 years.

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First and foremost I know we've been extremely quiet about development of this game for the past few months. This does not mean we've stopped working on the game at all, in fact, it just means we've been working extra hard on the game!

Tag: past

So many new features were added in the past. Compared to 2014, Rising World feels like a different game now.