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Posts Tagged ‘environment’

Battle Cry of Freedom Developer Blog 39


Hello and welcome back to our Developer Blog. Today we are going to talk a little more about the environment in Battle Cry of Freedom. But before we do so, we would like to update you on why it has taken so long to release another Blog.

[Environment Editor] Lava Effect


Creating a lava effect within the Environment Editor of YRPG Toolkit.

Vilmonic, a living virtual world, is out NOW on Steam an Itch


Vilmonic, a living virtual world, is out NOW on Steam and Itch! Protect and breed unique pixel-art life forms whose pixels and color have meaning.

Production Update – Game Environment


A work in progress, WIP, Look at what's coming up with more fully interactive buildings fight on 4 floors, many rooms to set up an ambush, terrain and cover greatly enhanced in game shots.