**** 8 bit sensei ****

Welcome to our Games Dojo

Posts Tagged ‘environment’

Tag: environment

Last two months we were thoroughly working on updating the in-game world.

Tag: environment

Showcases the environment creation and character movement. We found a good way to generate very large environments cheap, with low performance cost. We built a map and get the player to move around and explore it.

Tag: environment

Hello and welcome back to our Developer Blog. Today we are going to talk a little more about the environment in Battle Cry of Freedom. But before we do so, we would like to update you on why it has taken so long to release another Blog.

Tag: environment

Welcome back to the first Developer Blog of 2019.

Tag: environment

Creating a lava effect within the Environment Editor of YRPG Toolkit.

Tag: environment

Vilmonic, a living virtual world, is out NOW on Steam and Itch! Protect and breed unique pixel-art life forms whose pixels and color have meaning.

Tag: environment

A work in progress, WIP, Look at what's coming up with more fully interactive buildings fight on 4 floors, many rooms to set up an ambush, terrain and cover greatly enhanced in game shots.