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Posts Tagged ‘disposal’

Tag: disposal

November Development Update: 'Weapons of Assassins' Hey guys, it is me again and welcome back to Dev Blog #131 of Battle For Dune: War of Assassins! Last time we covered a great many things, primarily making sure you guys were all caught up on where we are now and where we're going. To continue building on that, in this update we will cover a part of the Arsenal that will be at your disposal soon among other things like *Fake Hype Train FX Effects*, MAPS! So let's get straight to it!