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Posts Tagged ‘devlog’

Tag: devlog

The first Devlog for The Equinox Hunt, an indie stealth rogue-lite with a top-down perspective in 3D.

Tag: devlog

We have reworked our entire networking configuration in order to make exchanging data between clients and the server as efficient as possible.

Tag: devlog

Devlog video #10 for Road to your City has been released. This time the release date has been revealed. Road to your City will be available on March 29th, 2019.

Tag: devlog

Today we wanted to give you a taste of the Marsform map editor, which will be integrated into MarZ Rising upon full release.

Tag: devlog

Cinematic intro, new low poly models and trait system!

Tag: devlog

Showcasing new maps and weapons. All maps that will be available at release are now done

Tag: devlog

Loading time sped up by about 500%, and an FPS increase of around 15~20FPS

Tag: devlog

The love child of an RTS, a Survival game and an Adventure game, Kathars places the player in the role of Arka, an emergency AI tasked with the mission of protecting a group of survivors on a mysterious alien planet.

Tag: devlog

In this devlog video, I cover a number of smaller features, as well as a few module additions. I create the ECM modules, that provide a ship with a number of electronic counter measures. These modules can perform a variety of functions, and can turn the tide of combat when used strategically.

Tag: devlog

We released the first episode on Thursday — this week I go over initial feedback, plans for the future and how to access the game's leaderboards.