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Posts Tagged ‘development’

Tag: development

We've been working hard on implementing a new PvP game mode and it's nearly complete!

Tag: development

In our development blog #5 we talk about level design, UI, new animations and 3D models, and what is more important about seamless travel as a one of the most difficult parts of any open-world MMO.

Tag: development

This version introduces the world around your playable area. As with every other 0.x.0 release, it comes with new base mechanics and systems we’ll be building upon for the rest of the development cycle.

Tag: development

An Update on Sleeping With Third Eye Open Development | Announcement current title | and a playable build for you to check out.

Tag: development

Our latest update has a twist.

Tag: development

This is a behind the scenes video where I show some of the intimate details of the development process.

Tag: development

Overflo Game Development Log 4, which features our new boss, the Turdinator, some updated game play and exciting news to come!

Tag: development

Summary of May and June Development. Description of development progress in recent months regarding areas of content, new code and bug fixes.

Tag: development

We've just released episode 5 of our dev log featuring our healer character & abilities along with a new character selection screen and enemy concept art!

Tag: development

The first in a series of posts that will look into the creation, development and release of the horror game LYA. The first part looks into the very beginnings, what changed and some of the influences that influenced the development of this game.

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