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Posts Tagged ‘content’

Tag: content

In this video I showcase the combat of Forecast as well as some of the content we have in the game right now.

Tag: content

New Garden map, T-Rex, Jetpack, Slot Machine, improvements and lots more!

Tag: content

Find out more about the prototype and get an idea of how much work separates a concept from the finished game.

Tag: content

After a lot of work, the “Hearth and Home” content additions for Vantage is complete! Players can now create many large buildings as well as many other great additions to the game!

Tag: content

We are pleased to share with you the details of the 16th update of the digital board game Fated Kingdom!

Tag: content

We’ve spent a lot of time working on controls and how the content of our adventures will be displayed – I would say most of our time – because when the content layout changes we have to redo encounters and writing to fit the new template. Lately, I feel like we have been honing in on the best layout that we’ve ever had. Here’s a little history of how the layout of the screen has changed and what we learned along the way.

Tag: content

Expanded Arsenal – Content Patch 1.0 has been released! Six new unique baseline towers, each with multiple upgrades. New features: Artillery, Arc Reactor, Gamma, Rail, Gauss, and Comm towers. New Game Mode: Endless Invasion

Tag: content

A bit late this month, but to keep you in the loop, here’s another short update on some of the content we’ve been working on in the world of Pine. We’re making a lot of exciting tweaks and advancements on the simulation, as well as on world design, user experience and combat.

Tag: content

The focus of this update is on the Jurassic setting.

Tag: content

Shoppe Keep 2 has seen many an update since its Early Access launch. Check out some of the fresh content!

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