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Posts Tagged ‘campaign’

Tag: campaign

Check out the first video in our three part trailer series, showcasing the co-op campaign for 1-4 players!

Tag: campaign

Get the scoop on Resort Boss: Golf's Final Content Update.

Tag: campaign

A summary of early design goals for the campaign mode in our upcoming title, The Riftbreaker.

Tag: campaign

No this isn't an article on current affairs, but in the thousands of years that have passed to the setting of Aries, things have managed to get worse! Over the past month, lots of work has gone into the AI from the battle maps through to the campaign map AI. In this article, we will focus on the changes to the campaign map and the diplomacy options that you currently have.

Tag: campaign

We're pumped to bring you PATCH 0.19 this week, which finally brings out one of our long-awaited powerups! We also have some fun new utilities in the campaign and the editor, and a couple of new blocks to play with! Pair all that with the big bundle of bug fixes and small improvements, and we've got ourselves a whopper of a patch. Enjoy!

Tag: campaign

In this post, we are going to have a look at the campaign map and how you can go about conquering the galaxy.

Tag: campaign

At last, They Are Billions reaches version 1.0. We are leaving the Early Access and the great Campaign, The New Empire, will be available for all players who already own the game.

Tag: campaign

What a Great Start! Just in a week after launching the public phase of our campaign we have passed five milestones already. Thank you so much to all our Backers and supporters on social media! This would not have been possible without you! So, let's take count of where we are and what comes next.

Tag: campaign

In the latest They Are Billions update we discuss the Trains, Research System, and an update to the map editor.

Tag: campaign

Progress continues on the They Are Billions campaign mode while the level editor & survival mode to receive more updates, including new maps and mod game rules.