Tag: article
In this article, I show some of the new environments I'm putting together to better facilitate testing various game systems, as well as the beginnings of a main menu and “lobby system” for connecting players over the Internet.
In this article, I show some of the new environments I'm putting together to better facilitate testing various game systems, as well as the beginnings of a main menu and “lobby system” for connecting players over the Internet.
The first alpha access keys have been sent to our community members.
In this article, we describe some interesting solutions we've used to create levels in Skullstone.
In this article we cover the development and release of I AM FLY.
This article will take you through the building process in BotBrawl and explain some basic concepts of our game.
In this article I discuss the technical details of how I created the weapons of my game, and how I did the physics simulations for the projectiles using Unreal Script.
In this article, I show you some info, anim, images and more.
Not lots that is visual, and most of what I've done recently has been redoing parts to be modular and more clean and performant, to help as I add more to the game down the line, but heres an update on that
Input glyphs.
This article confronts the Warlords Battlecry series, explains the problems and flaws that the Protectors faces and expresses the direction of the game mod.