**** 8 bit sensei ****

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Posts Tagged ‘along-the-way’

Tag: along-the-way

A beautiful third-person puzzle adventure game telling the story of an orphaned cub that retraces his steps from the last journey he took with his mother. Along the way you will be challenged by fun and unique puzzles, explore amazing scenery full of life, and relive past memories of your mother.

Tag: along-the-way

Protascope is a front end anti Hacker security system and is designed to prevent an unauthorised user from getting into a network by persistently creating more and more complex problems which also prevent the hacker from leaving, allowing us to trace him to his location and take action. Your job is to try and beat the system.

Tag: along-the-way

We’ve spent a lot of time working on controls and how the content of our adventures will be displayed – I would say most of our time – because when the content layout changes we have to redo encounters and writing to fit the new template. Lately, I feel like we have been honing in on the best layout that we’ve ever had. Here’s a little history of how the layout of the screen has changed and what we learned along the way.

Tag: along-the-way

It's been a while since we had a chance to work on the game, we got pulled onto other gaming projects for clients, but we're back and dedicated to the racing dream again and we've added a few little gameplay surprises along the way.