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Posts Tagged ‘alien’

Tag: alien

Developing an alien ship that utilizes design techniques seldom (if ever) used before is a daunting task. We think we've found something that works: Alien ships that are based off rock, held together by nano-machine vines that feed energy

Tag: alien

Because Five Nations Super Early Access will be available in the end of this february, we would like to introduce you the Alien Fractions.

Tag: alien

Newly added features to my game engine Alien Phoenix allow isometric maps for Phoenix USC. Checkout the new video and images.

Tag: alien

This is a blog about the Art work evolution for the game “Something Ate My Alien”, and the work that has been done over the past 2 years.

Tag: alien

Zibbs – Alien Survival, a survival open world game in development.

Tag: alien

Description: A thrilling journey across the darkest regions of space. “This could be the digital adventure you’ve been waiting for.” — Pocket Gamer (Silver Award) “Its art is absolutely fantastic

Tag: alien

Ravenous Games calls it a tribute to classics like Double Dragon, River City Ransom and Turtles In Time.

Tag: alien

This week on “Best Of Indie Games,” we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The delights in this edition include a gravity-defying puzzle-platformer, the collaborative effort from Rocketcat Games and Sword of Fargoal developer Madgarden, a Silent Hill -inspired horror title, plus a new game pick from Indie Royale’s recent Halloween Bundle. Here’s some recent highlights from IndieGames.com: Game Pick: ‘ Pid ‘ (Might and Delight, commercial indie) “In Pid , players are equipped with a tool that can attach itself to surfaces within the game’s world and alter gravity within the area of a projected beam.” Game Pick: ‘ Venusian Vengeance ‘ (Alec Stamos, commercial indie) “Similar to classics like Ikari Warriors , Venusian Vengeance is a vertically scrolling action game in which a lone soldier must take down an army of space communists and their alien pals.” Game Pick: ‘ Candy Grapple ‘ (Switchbreak, commercial indie) “In Candy Grapple , players swing from a series of suspended platforms using a simple one-touch control scheme, collecting candy and avoiding the enemies that infest each level.” Game Pick: ‘ Home ‘ (Benjamin Rivers, commercial indie) “Billed as ‘a unique horror adventure’ by creator Benjamin Rivers, Home shares very little in common with the usual indie horror style, opting for pixels and subtlety over obvious scares and loud sound design.” Game Pick: ‘ Spaceman in Space ‘ (Ben304 & Grundislav, freeware) ” Spaceman in Space is a short, sweet tale that will have you navigating through a strange universe in an attempt to retrieve the Spaceman’s rubber ducky from the evil clutches of a space witch.” Game Pick: ‘ Punch Quest ‘ (Rocketcat Games, commercial indie) “Keeping its mechanics simple for touch screens, Punch Quest maps its controls to taps from your two thumbs.