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Tackling the backlog – development log #151


Things have picked up the pace this week! Julian got his hands on a new build of the game, which he promptly showed to the public over the weekend. Martin has been involved with the material tree, and Michi is finally getting around to the long list of feature requests that have been piling up since the start of Alpha #5.

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Tackling the backlog – development log #151

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