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6th week of development

March 27, 2020


It was a week for background and character development.

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6th week of development


Weekly Update: 26-3-2020

March 27, 2020


A weekly update from Twisted 2 Studio on their creative process, direction, and progress towards their debut with Dark Fracture.

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Weekly Update: 26-3-2020


Devlog 03 – Jumping Foxes!

March 26, 2020


Hi! Again, we hope you are all safe and healthy in these weird times. This was a slower week for us, doesn't mean we aren't working hard though! So, let's get to business…

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Devlog 03 – Jumping Foxes!


Devlog week-05

March 26, 2020


On this weeks devlog we will talk about some cool stuff regarding the unreal engine 4 BSP, level design and as per usual, bureaucracy!

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Devlog week-05


Pulcra Vermis:Re – Devlog #2

March 26, 2020


This time I learned a lot! But the most exciting part of it was working on Vermis, the female character of the game, even though she's still not finished I never went so far in developing a character as I did with her.

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Pulcra Vermis:Re – Devlog #2


BattleCourt Beta 1.3.0 Update – Costumes, Random Variance Enemies, New State Effects

March 26, 2020


The BattleCourt Beta 1.3.0 Update sees big changes to Enemies through new Enemy State List and Visuals Change, Random Enemy Outfits to add variance, and Player Costumes added unlockable with drops and achievements.

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BattleCourt Beta 1.3.0 Update – Costumes, Random Variance Enemies, New State Effects