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How to build worlds and tell stories in VR Part 2

December 7, 2018


In the first part of 'how to build worlds and tell stories in VR' we emphasized on the aspects of worldbuilding and how to flesh-out your game's cultures in order to create a consistent self-contained fantasy universe. This part sheds light on VR specific difficulties and probable pitfalls that may emerge during development and how to tackle them.

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How to build worlds and tell stories in VR Part 2

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