**** 8 bit sensei ****

Welcome to our Games Dojo

Getting Slimed

August 4, 2016

Hail, Barbarian Horde! I've got a handful of things to show you and discuss, including an upcoming playable developer build (more on that below!) for the backers to try out. Continuing to Solve the Platformer Problem I've talked before about making the traversal within the game more “platformer friendly”, in that I have a bunch of bad guys that aren't necessarily learn-able in the sense that they are much more reactive; the environment and player position largely dictates their behavior

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Getting Slimed



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