**** 8 bit sensei ****

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Archive for the ‘Uncategorized’ Category

Category: Uncategorized

Hi there everyone! My name is Jan and I’m here again to share news about the development with you guys in new development video diary.

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New realistic and mean looking enemy character models! Higher tier enemies wear bulletproof helmets (that can be shot off), fixed hit reactions not playing, and a few difficulty tweaks.

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We are so excited and privileged to share with you finally that Pine is due to release in August later this year for PC and Nintendo Switch!

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In the past few days, I’ve been working on streaming the levels for the game. Also, I talk a little bit about facial animation. Lastly, I talk about bringing the game to the PlayStation platforms (PlayStation 4 and PlayStation Vita).

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I have finished a new 64 bit version of The Coin Game.I also whipped up a new first draft of a “Free Camera” mode (C Key) that will allow you to fly around the island with a just a simple camera.Plus, 3 different clothing choices for each character in a simple character customizer.

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In this development blog, I talk about creating procedurally-decorated rooms.

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I thought I'd start this next update off with a bang….

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We have received new findings from our operatives in the field concerning the GDI Barracks.

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Ever wondered what needs to happen before you can interact with a plant in a narrative adventure like Privacy? Read on to learn more…

Category: Uncategorized

Here's the update you were waiting for. As you know, we need to have our demo ready for PAX East, which is next week